The ten essences are seen as the elemental substances on Roshar. Each essence has an associated number, gemstone, body focus, Soulcasting property, and primary and secondary Divine Attributes. Soulcasters can create any of the ten essences, but some are attuned to particular essences.
Essences | Number | Gemstone | Body Focus | Soulcasting Properties | Prim. / Sec. Divine Attributes | |
---|---|---|---|---|---|---|
Zephyr | Jes | Sapphire | Inhalation | Translucent gas, air | Protecting | Leading |
Vapor | Nan | Smokestone | Exhalation | Opaque gas, smoke, fog | Just | Confident |
Spark | Chach | Ruby | The Soul | Fire | Brave | Obedient |
Lucentia ** | Vev | Diamond | The Eyes | Quartz, glass, crystal | Loving | Healing |
Pulp | Palah | Emerald | The Hair | Wood, plants, moss | Learned | Giving |
Blood | Shash | Garnet | The Blood | Blood, all non-oil liquid | Creative | Honest |
Tallow | Betab | Zircon | Oil | All kinds of oil | Wise | Careful |
Foil | Kak | Amethyst | The Nails | Metal | Resolute | Builder |
Talus | Tenat | Topaz | The Bone | Rock and stone | Dependable | Resourceful |
Sinew | Ishi | Heliodor | Flesh | Meat, flesh | Pious | Guiding |
(**) The eyes are associated with crystal and glass because they are the windows into the mind and the spirit.[1]
Notes[]
The printed version of the book contains a typo switching the Divine Attributes "Learned/Giving" and "Just/Confident". Confirmed by Peter Ahlstrom, Brandon Sanderson's assistant.[2]
References[]
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