There are ten Shardworlds in the cosmere, each of which has had a unique and significant Shardic influence.[1]

Known ShardworldsEdit


The Knights Radiant (or Surgebinders in general) were not something that were intended to exist by the Shards on Roshar. They weren’t designed into the system; they’re more of an accident.

Known Dishardic WorldsEdit


From a Barnes & Noble Q&A session with Brandon:

Each of the 'Shardworlds' I've written in (Mistborn, Elantris, Warbreaker, The Way of Kings ... ) exists within the same cosmology. All things exist on three realms - the spiritual, the cognitive, and the physical. What's going on here is an interaction between the three realms. I don't want to bore you with my made up philosophy, but I do have a cohesive metaphysical reasoning for how my worlds and magic works. And there is a single plane of existence - called Shadesmar, the Cognitive Realm - which connects them all.

You will never need to know any of this to read and enjoy my books, but there is an overarching story behind all of them, going on in the background. Adonalsium, Hoid, the origin of Ati, Leras, the Dor, and the Voice (from Warbreaker) are all tied up in this.

Q&A with BrandonEdit

Q. Can you tell me something about the cosmere that you haven't told anyone before?

A. There are inhabited planets in the cosmere that don't have any Shards there. There may be inhabited planets that only have a Splinter of a Shard. There are 10 core cosmere planets, which tell the overarching story of the cosmere.

Q. You have said before that all the planets had their names before the arrival of the Shards. Is Roshar the planet's name before the Shards arrived?

A. Yes.[9]


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