Stormlight Archive Wiki
m (Added new info., links, ref.)
m (Added new info., ref.)
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
'''Roshone's manor''' in [[Hearthstone]], upon returning there after the passing of the [[Everstorm]], is observed by [[Kaladin]] to be familiar. Each step he takes through it is like walking through a memory. There is the dining nook where he'd confronted [[Rillir Roshone|Rillir]] and [[Laral Wistiow|Laral]] on the night he'd discovered his [[Lirin|father]] was a thief. The hallway beyond, hung with portraits of people he didn't know, is where he'd played as a child. [[Brightlord Roshone|Roshone]] hadn't changed the portraits.{{Ref|ob|c|6}}
+
'''Roshone's manor''' in [[Hearthstone]], upon returning there after the passing of the [[Everstorm]], is observed by [[Kaladin]] to be somewhat ramshackle. Light shines between boards that had been pounded across the building's windows, replacing glass that the storm had undoubtedly broken. He is surprised that it had survived as well as it had. The porch had been ripped free, but the roof remained.{{Ref|ob|c|5}}
   
  +
Along the northern side of the building are the servants' quarters, along with quarters for the [[Parshmen|parshmen]], who had been housed in a small structure built in the manor's shadow, with a single open chamber and benches for sleeping.{{Ref|ob|c|5}}
Striding further down the hallway, following the sounds of the tormented, Kaladin eventually stumbled into the doorway of the parlor. It was transformed into a surgeon’s triage room, with mats laid out on the floor bearing wounded. A figure knelt by one of the pallets carefully splinting a broken arm. Kaladin knew as soon as he'd heard those moans of pain where he'd find his father ... who then glanced at him. To him, his father looked weathered, with bags underneath his dark brown eyes. His father's hair was greyer than Kaladin remembered, his face gaunter. But he was the same. Balding, diminutive, thin, bespectacled ... and amazing. "What's this?" Lirin asked, turning back to his work. "Did the highprince's house send soldiers already? That was faster than expected. How many did you bring? We can certainly use ... " Lirin hesitated, then looked back at Kaladin. Then his eyes opened wide. "Hello, Father," Kaladin said. The guardsman finally caught up, shouldering past gawking townspeople and waving his mace toward Kaladin like a baton. Kaladin sidestepped absently, then pushed the man so he stumbled farther down the hallway.{{Ref|ob|c|6}}
 
  +
  +
As the door of the manor opens, its warped frame grinds against stone and a [[Guardsman|soldier]] emerges through it, whom Kaladin allows to bully him into the building.{{Ref|ob|c|5}}
  +
  +
A side chamber therein is packed with darkeyes sitting on the floor. In fact, townspeople fill the manor, packing every room.{{Ref|ob|c|6}}
  +
  +
To Kaladin, the manor is familiar. Each step he takes through it is like walking through a memory. There is the dining nook where he'd confronted [[Rillir Roshone|Rillir]] and [[Laral Wistiow|Laral]] on the night he'd discovered his [[Lirin|father]] was a thief. The hallway beyond, hung with portraits of people he didn't know, is where he'd played as a child. [[Brightlord Roshone|Roshone]] hadn't changed the portraits.{{Ref|ob|c|6}}
  +
  +
The soldier walks him along the candlelit hallway, then they pass through the kitchens.{{Ref|ob|c|6}}
  +
  +
Striding further down the hallway, Kaladin stumbles into the doorway of the parlor. It was transformed into a surgeon’s triage room, with mats laid out on the floor bearing wounded.{{Ref|ob|c|6}}
  +
  +
The library of the manor is a small room, but neatly organized with rows of shelves and a fine reading stand. Each book there is exactly flush with the others.{{Ref|ob|c|7}}
   
 
==References==
 
==References==
{{Reflist}}
+
{{Reflist|2}}
   
 
{{Navbox locations}}
 
{{Navbox locations}}

Latest revision as of 01:49, 30 March 2019

Roshone's manor in Hearthstone, upon returning there after the passing of the Everstorm, is observed by Kaladin to be somewhat ramshackle. Light shines between boards that had been pounded across the building's windows, replacing glass that the storm had undoubtedly broken. He is surprised that it had survived as well as it had. The porch had been ripped free, but the roof remained.[1]

Along the northern side of the building are the servants' quarters, along with quarters for the parshmen, who had been housed in a small structure built in the manor's shadow, with a single open chamber and benches for sleeping.[1]

As the door of the manor opens, its warped frame grinds against stone and a soldier emerges through it, whom Kaladin allows to bully him into the building.[1]

A side chamber therein is packed with darkeyes sitting on the floor. In fact, townspeople fill the manor, packing every room.[2]

To Kaladin, the manor is familiar. Each step he takes through it is like walking through a memory. There is the dining nook where he'd confronted Rillir and Laral on the night he'd discovered his father was a thief. The hallway beyond, hung with portraits of people he didn't know, is where he'd played as a child. Roshone hadn't changed the portraits.[2]

The soldier walks him along the candlelit hallway, then they pass through the kitchens.[2]

Striding further down the hallway, Kaladin stumbles into the doorway of the parlor. It was transformed into a surgeon’s triage room, with mats laid out on the floor bearing wounded.[2]

The library of the manor is a small room, but neatly organized with rows of shelves and a fine reading stand. Each book there is exactly flush with the others.[3]

References[]