Investiture is more of a Spiritual aspect in the cosmere, but actually transcends the different realms.[1] It is also the term for someone who, or something which, has gained a portion of the magic of Adonalsium.[2] That said, it is keyed to Connection.[3]
According to Brandon, Investiture predates the Shattering of Adonalsium. All Investiture was from Adonalsium, and all Investiture got assigned to one of the 16 Shards when Adonalsium was Shattered. Some of the Investiture was not on Yolen but location is irrelevant. So, Investiture is related to Shards even on worlds where none of the Shards are inhabiting them.[4]
It describes one of the core principles common to magic systems across the cosmere, whereby through some mechanism, people or objects can become Invested with various magical powers.[5] Again according to Brandon, Investiture, matter, and energy are all the same thing in the cosmere.[6] [7]
“ | Investiture manifests in many forms, tied to many places and many different gods. It is bound to a specific land - making it very difficult to transport. It resists. Try to carry this too far, and you'd find it increasingly difficult to move, as it became increasingly heavy. The same limitation restrains people who are themselves heavily invested. Radiants, spren - anyone Connected to Roshar is bound by these laws, and cannot travel farther than Ashyn or Braize. | ” |
Characteristics[]
With regard to Surgebinding, Investiture is not leaving the system; it is doing work, creating potential energy in most cases.[9]
With regard to perpendicularities, where there is a massive collection of Investiture, it will pull a conduit through. So, if one knows what they're doing, they should be able to get through. One need not necessarily have to use a Shardpool.[10]
A huge concentration of Investiture will warp the realms.[11]
Investiture can be used to go faster than the speed of light in many different ways, some much easier than others.[12]
Investiture will gain sentience if it is left alone.[13] It will either seek someone to be its Vessel or it will gain sentience.[14]
Every form of Investiture creates an emotional reaction.[15]
If one gets too close to large amounts of Investiture, one will experience time dilation as opposed to a linear timeline.[16]
Again, according to Brandon, for a genetic component of Investiture to occur, certain location-dependent things need to happen, though it's not impossible in the future of the cosmere as certain events proceed.[17]
Investiture from different systems acts in different ways. Certain people have managed, for example, to get some kinds of Investiture to leave their home world through the use of a kind of magical pipeline. Breaths attach to the identity of the individual, and are fully given away freely, which removes some of that Connection. It's a nature of Endowment that the gift is given without strings attached. But while it's a renewable resource, it's a difficult one.[18]
Yet again, according to Brandon, Invested objects transported from one world to another theoretically would work, but they might not work exactly in the way in which they are supposed to.[19]
Roshar is extra "sticky" so to speak with regard to Investiture. It's part of the nature of Honor, Cultivation, and oaths. So getting it off is a problem, though collecting it is not.
Investiture cannot be created or destroyed. It can, however, change forms. Investiture can become energy, which does not leave a given system.[20] As a result, this can make the realms funky.
Applications[]
On Roshar - which is an extremely Invested world when compared to most others - the Investing of an object is done by infusing it with Stormlight. Shardblades and Shardplate are Invested objects. That which is specific to Roshar is that Investiture manifests in the Physical Realm.
This has to do with the nature of the magic systems in the cosmere. They interfere with one another (i.e., Investiture resists Investiture). Something that contains a lot of power resists the efforts of magic to influence it. A strong spirit can interfere as well.[21] The more Investiture something has the more difficult it is to affect.
This is the reason why Shardblades don't just slice through other Shardblades and why people wearing Shardplate are difficult to affect with Lashings.
Investiture left alone, especially in bigger amounts, will either look for some holder, or develop sentience on its own.[22] The developing sentience might not be an easy or fast process, yet matter in the outer-cosmere-developed sentience too. Gaining sentience or sapience by Investiture is a cosmere-wide thing, and it started happening on its own on Sel, for example.[23]
Investiture also extends the lives of the Heralds.
Types of Investiture[]
Investitures, (i.e., magic systems) in the cosmere are defined by the following categories, with the overwhelming majority of cases belonging to one of the first.[24]
- End-positive: meaning that the practitioner draws in power from an external source.
- End-neutral: meaning that power is neither gained nor lost.
- End-negative: meaning that some power is lost in the practice of it.[25]
The following descriptions are also relevant:
- Innate Investiture: meaning when a person is a conduit to/from the Spiritual Realm.[26]
- Kinetic Investiture: meaning energy/power that is being actively (currently) used.[27] Brandon defines this as being actively expressed and used, so it has certain effects. For instance, sand will get charged by kinetic Investiture but not necessarily by static Investiture. So, if one is actively using that sand to do something, if one has created or is maintaining something, if one is flying or using one of the Surges, then that is kinetic. And kinetic Investiture is going to show up much more easily to someone who can replicate the abilities of a Seeker, who can hear pulses. These are the things the spren notice when someone is using their powers. This is white sand.[28]
- Static Investiture is that which is stuck in a sphere. If one walks by with that sphere, particularly if it's in a bag or something, the white sand's not going to see anything. There are just many things in the cosmere that respond to Investiture being used in some way, and when it is not being used it is harder to hear, locate, or reference.[29]
- Anti-Investiture: meaning a certain resource that Brandon needed to get into the cosmere for use in the future, though one that has been core material for a long time. He needed another tool for the late part of the cosmere, when readers have figured out Cognitive Shadows (i.e., how one might destroy a Cognitive Shadow). Throw some anti-Investiture at them and that's guaranteed; that Shadow will be killed.[30]
Notes[]
On Sel, the Dor (which is a combination of Dominion's and Devotion's power without a Shardholder to direct it) is trapped in the Cognitive Realm. This causes the Investiture which fuels magics on Sel to be affected by location. (Normally, Investiture comes from the Spiritual Realm, which is unaffected by location.)[31] The earthquake and resulting chasm on Sel caused a change in the landscape related to Elantrian magic, which resulted in the magic failing until Raoden added the chasm line to the Aon built into Elantris and the surrounding towns.
Additionally according to Brandon, large amounts of Investiture that somehow make it into the Cognitive Realm or the Physical Realm cause time dilation, but in the Spiritual Realm - where it belongs - it doesn't do that.[32]
That said, everyone in the cosmere is Invested.[33]
Theory[]
Investiture is just one word to describe the fundamental power by which peoples bend the forces of the cosmere with Intent to their will. Phrases like Surgebinding, Allomancy (i.e., burning metals), drawing Aons, and sand shaping are all - in effect - the manipulation of Investiture. When something or someone is considered Invested, it or s/he holds a portion of divine power or potential. Stormlight is possibly the best example because the body literally thrums with unbridled power that is then translated into a focus by the user via a bond to a spren.
With regard to focus, this is the nature and shape that the power takes. On Sel, the Elantrians use the complex shapes and markings of Aon Dor to dictate the shape and power of Investiture. While this is a complex system to master, it holds the most fluidity. In application, it is near limitless in what it can do with the right knowledge. However, the Elantrian's power is, for the most part, limited to the geographical location of Sel, even to specific continents. This can be called an open concept manifestation, because it really has no set shape or application.
On the other hand, the best example of a closed concept manifestation of Investiture can be found in Allomancy. By its nature, Allomancy is limited by very harsh rules. The metals that can be burned to access Investiture need to be pure and properly mixed as alloys in order to work. An Allomancer who burns metals that are impure or improperly crafted can get sick or die from the mistake. The benefit is that the powers granted by Allomancy are dependable and simple. However, there is little to nothing more to be learned. All Allomancers are limited to the powers of the metals, no matter the skill or experience of the user. This means quick and adaptable powers, but severe limitations in shaping the Investiture that gives them power.
The application of each type of Investing can range to fit a variety of settings, but each one must take a unique course to the eventual goal. The paths to Investiture vary in form and execution just as how languages differ between different nations. All language seeks to bring together understanding, but the execution can be very different between different peoples and usually are not compatible with each other.
Investiture may likely be the same, although there might be limitations to using said powers. However, the proper metals and alloy mixes are useful to Allomancers, no matter where they physically are. Elantrians can employ Investiture outside of Sel, although how they overcome the natural geographical limits to their powers remains in question.
Travel in the cosmere might well be impossible if the beings who traverse it ultimately do not have access to the powers of their homelands. The power of the Spiritual Realm is accessable in all places in the cosmere. Unlike the Physical and Cognitive Realms, it seems there is no apparent change in the ability to access the Spiritual Realm no matter the location of the individual. So the limitation is found in the abilities to access the power itself.
Each world is governed by a different set of natural laws that determine who can access the power and how that Investiture can be used. On Nalthis, each person is born with an endowment of Investiture called Breath. It is a small connection to the cosmere itself and has little effect. But it can generously be given to others, and with enough Breath one can command once living objects into servitude.
On Roshar, the spren form a bridge between the Investiture of Stormlight for use by the Radiant to whom they are bonded. The Parshendi are able to bond spren as well, but their bond is not the same as the Nahel bond, which is only to humans.
Words and symbols hold the key on Sel, where Elantrians draw patterns in the air to give shape to the Dor, and Dakor etch their will onto the bones. There are whispers of other arts of Forging with ink and blood that shape the fabric of reality itself. But what all these forms share is the dependence of a physical drawing that shapes the Investiture into what they need.
The world Taldain reveals shapers of the sand, who manipulate and mold the sand found on that world.
On Scadrial, the Allomancers use the metallic arts. The use of metals manifests physical, mental, enhancement, and temporal power through three known forms. Allomancers draw Investiture directly from the source and use the power in a limited fashion. Feruchemists on Scadrial store their natural attributes by saving them up into the metals, using them like the gemstones on Roshar to store the abilities for later use, and can use them in an accelerated rate. And then there is Hemalurgy, darkest of arts of Investiture, which destroys life to steal power from the sacrifice, to then spike it into another’s soul.
- Paraphrased from transcript.[1]
Q&A with Brandon[]
Q. Vasher has shown that he can substitue his need for Breath with another Investiture (presumably Stormlight). To what extent is Investiture interchangeable between magic systems?
A. Very interchangeable, but not always simple to apply. (Sel's magics are regional, and so they are going to be tough. Scadrial's magics are the easiest.[34]
Q. Does Investiture have a consistent form (regardless of magic system and its physical form) in one of the other Realms?
A. It's consistent in the Spiritual Realm. Location isn't particularly important there.[35]
Q. Is Investiture finite? Hemalurgy and a Returned's need to consume breath seem to show that it can be destroyed. If it is finite, is the cosmere's magic source doomed to the law of entropy?
A. Investiture cannot be created or destroyed. It follows it's own version of the laws of thermodynamics.[36]
Q. Does Investiture exist without Connection?
A. Yes, but it's very hard to make. You see them making it in Rhythm of War. Some shows up in the next Wax and Wayne, too. But it's a process to make it.[37]
References[]
- ↑ Book signing, Houston, TX, 3/11/14
- ↑ Book signing, San Diego, CA, 3/4/14
- ↑ Book signing, Chicago, IL, 12/6/16
- ↑ Book signing, London, UK, 11/28/17
- ↑ European Book Tour 2011, Amsterdam, NL, 5/30/11
- ↑ Salt Lake City ComicCon 2017, Salt Lake City, UT, 9/21/17
- ↑ Book signing, London, UK, 11/28/17
- ↑ Rhythm of War, 13. Another Hunt
- ↑ Stormlight Three Update #5, /r/Stormlight_Archive, 11/18/16
- ↑ Arcanum Unbounded release party, Provo, UT, 11/22/16
- ↑ Arcanum Unbounded release party, Provo, UT, 11/22/16
- ↑ Book signing, Ft. Collins, CO, 11/29/16
- ↑ Stormlight Three Update #4, /r/Stormlight_Archive, 9/8/16
- ↑ Book signing, Chicago, IL, 12/6/16
- ↑ Starsight Release Party, Orem, UT, 11/26/19
- ↑ Starsight Release Party, Orem, UT, 11/26/19
- ↑ General Reddit 2020, 1/1/20
- ↑ Rhythm of War Preview Q&As, 7/28/20
- ↑ Book signing, Seattle, WA, 3/8/14
- ↑ YouTube Spoiler Stream 2, 6/3/21
- ↑ Why Lashings don't work with Shardplate
- ↑ Book signing, Chicago, IL, 12/6/16
- ↑ Legion Release Party, Orem, UT, 9/19/18
- ↑ Investiture classifications
- ↑ End-pos./neg./neu.
- ↑ Book signing, San Diego, CA, 10/18/15
- ↑ Book signing, San Diego, CA, 10/18/15
- ↑ YouTube Spoiler Stream 3, 12/16/21
- ↑ YouTube Spoiler Stream 3, 12/16/21
- ↑ Shardcast Interview, 1/23/21
- ↑ Book signing, Chicago, IL, 12/6/16
- ↑ The Dusty Wheel Show, 6/17/21
- ↑ JordanCon 2021, 7/16/21
- ↑ Cosmere Q&A, 17th Shard, Sept. 2012
- ↑ /r/books AMA 2015, 3/12/15
- ↑ /r/books AMA 2015, 3/12/15
- ↑ FanX 2021, 9/17/21
|