Drawing by Isaac Stewart
Alethkar is the largest kingdom on Roshar. Recently reunited, it is currently ruled by Jasnah, ostensibly from Kholinar (yet in truth from Urithiru), and still engaged in the War of Reckoning against the Parshendi, yet engaged anew with the onset of the Everstorm.
The people from Alethkar are known as Alethi.
For centuries, Alethkar was divided into these self-governed princedoms until King Gavilar Kholin conquered and united them. He was crowned the first king since Sunmaker, who'd cast down the Hierocracy.
Alethkar isn't in the harshest of the stormlands, but neither is it some soft-skinned Western land. Buildings there are built low and squat, sturdy sides pointed eastward toward the Origin, like the shoulder of a man set and ready to take the force of an impact. Windows are placed only on the leeward - the westward - side. Like the grass and the trees there, humankind had learned to weather the storms.
The Alethi are native to Alethkar. They follow the Vorin religion and are famous for their military heritage.
The Alethi class system is based on their eye color. Lighteyes are the noble, ruling class and darkeyes are the peasant, worker class. The lighteyes are ranked by dahn and the darkeyes are further ranked by nahn.
They have tan skin and pure black hair. They are a grand people with a natural nobility to them.
The men are tall and well made. Lighteyed men dress in dark coats that are elaborately embroidered, looking like generals on a field. They wear masculine colors: maroon, navy, forest green, deep burnt orange.
- Further information: Vorin Havah
Lighteyed women are even more splendid. They wear grand dresses, their bright colors a contrast to the dark tones favored by the men. The left sleeve of each dress is longer than the right, covering the left hand. For women of age, this is their "safehand" and it is to be covered at all times. Common darkeyed women wear a glove instead of the safepouch that lighteyed women wear.
An oddity about all Vorin peoples is that they avoid overtly guessing the future.*
A feast is a time of relaxation. Still, it's a breach of etiquette for a woman to approach a man if he's eating.
Young men at a feast often find reason to remove their coats and show off their swordsmanship.
Women are more modest with their displays at feasts, but they engage in them as well. They sketch, paint, do calligraphy, or play music. Yet, they keep their left hands shrouded in their sleeves, delicately creating art with their right. Some of them will attract creationspren, which will roll across the tops of their easels or tables.
To sit at the king's table at a feast is a masculine dining reservation.
None of their games are overtly games of chance - no dice throws, no bets on card flips. There are games of breakneck, shallowcrab fights, and - oddly - guessing games. A game like breakneck has throws and tosses, but the people wouldn't bet on the outcome.* Instead, they'd bet on the hand they held after the throws and the draws.
The most prominent cities and towns in Alethkar include:
An extensive article at tor.com goes into explicit detail of Alethi fashion specifically for cosplay here.
This page needs references. Please help improve this article by adding them.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 The Way of Kings, Prologue - To Kill
- ↑ Words of Radiance, 81. The Last Day
- ↑ Oathbringer, 19. The Subtle Art Of Diplomacy
- ↑ The Way of Kings, 18. Highprince of War
- ↑ Words of Radiance, Inter4.
- ↑ Oathbringer, 5. Hearthstone
- ↑ 7.0 7.1 The Way of Kings, 3. City of Bells
- ↑ 8.0 8.1 The Way of Kings, 54. Gibletish
- ↑ The Way of Kings, 15. The Decoy
- ↑ 10.0 10.1 10.2 10.3 10.4 10.5 The Way of Kings, 22. Eyes, Hands, or Spheres?
- ↑ 11.0 11.1 The Way of Kings, Inter6.